Thursday, February 25, 2010

No Joy, Yashuman

To say slow progress would imply any progress. My painting table simply hasn't been touched in weeks. Burned out pretty hard, to be frank.

What I have been doing is assembling my super-secret Blood Bowl team. I'd post pics, but I want it to be a surprise for some people, who may or may not be reading this blog. I'll post pics later, along with a surly commentary of how it took me literally hours to frakking assemble these things.

Is anybody even reading this? The lack of commentary on my basing requests (only two people, with whom I'm in touch fairly regularly anyway) makes me think no.

Sunday, January 31, 2010

Grunts done

So not so much with the posting, but I have been doing some steady painting. My progress has been what I've come to expect now that my painting time is like 6-8 hours a week. Anyway, so I have the entire section of grunts done: the 4 squads plus the guys in the command HQ. Working on the commanding officer and the Lex Mechanic (i.e. astropath).









So after I set all this out, I realized that I'm going to have a bitch of a time when it comes to wound allocation. I already find those rules stupid at best, and I think after playing this army I'm going to be grinding my teeth.

See, if you haven't noticed from the army shot, my squads come in two forms: "dear god keep them away" shooty and the "come get some" shooty.

The longer ranged shooty has: Vet sgt, a guy with a vox, 3 plasma gunners, a missile launcher team, and 3 regular guys. The up close shooty has: vet sgt, vox guy, 2 meltgunners, hvy flamer guy, and 5 regular guys. Yup, five different types of models in a ten man squad.

The event at Kublacon is Four. Fucking. Rounds.

So if you're playing and you hear this rhythmic thump, thump, thump sound that's me trying to make the pain stop. Unless there's a lot of cursing with the thumping. Then that's me breaking some douchebag's models with his own head because of extreme douchebaggery playing or whining about how the event is unfair to his army that won Best General at the last 18,197 GTs.

Anyway, still haven't solved the basing problem. I had this idea to just not base them and let the buyer of this army put whatever he wants on the base to match his other army. But I know that's just me justifying being lazy.

At this moment I'm leaning towards some kind of rocky. Any ideas what colors to paint this thing?

Thursday, November 19, 2009

Progress


Not much progress, but progress. Total of 19 models painted with 4 more at the 75% stage. I'm very lucky that I'm doing a small amount of infantry. Now to be fair, I hadn't touch those last four models in like 2 weeks.

I'm getting a few hours on football sunday to paint (down from having like 10-12 hours the year prior) but I do okay when I'm diligent and paint 2 hours a night after little one goes down.

Still no idea what to do for bases. I didn't get the groundswell of ideas I'd hoped during my last post and Trent in particular was about as useful as a tampon at a senior center.

Anyway, that's where I stand at the moment.

Thursday, October 22, 2009

Basing

I have no idea how to base my Martian SRO, so I'm throwing it out to my loyal readers. Any ideas?

So far I'm leaning towards a rocky/rubble type setting. I could do it then ink it red, like Mars. Or I could do more grey and black motiff. I simply don't have any idea.

Help...

Sunday, October 11, 2009

Game of Battlestar last night

Tom, Jeff, and Wayne came over last night to play some Battlestar Galactica boardgame last night. Players were Helo, Tyrol, Starbuck (respectively) with me playing Roslin.

Pretty much a near perfect game for the humans. Tyrol (Jeff) was the Cylon from the start but got found out very early. Jeff and Wayne put in cards for a test, and out comes 3 negative cards. So sombody's a Cylon. During my next turn I use Roslin once-a-game skill to draw 4 Quorum cards, hoping to get the one that lets me look at a player's loyalty card. I do and look at Wayne's card. Not a Cylon.

So I know Jeff is the Cylon and I out him. The funny thing is that Wayne acts incredibly guilty, because both Tom and I thought he was the Cylon.

Anyway, its Jeff's turn next and he makes a critical error. Instead of revealing himself, he takes some actions, drawing a crisis card. Then Tom throws him in the brig. Jeff spends a couple of turns in the brig, trying to cause problems.

During that period, I convince Tom to take a -1 Morale that puts us in the red because I know the collaborator card is coming soon and if we're in the red then the collaborator stays human. At that point we were doing great with none of our dials in the red.

Sure enough, come the sleeper agent phase, Wayne is the Collaborator. Within a turn we get not one, but two Cylon battle cards. The first one places a bunch of civilian ships behind Galactica and the second one is an ambush with a basestar jumping in back of Galactica with all those civilians nearby. But, Starbuck uses her secret destiny to ditch that card and draw another one. Humans jump away.

From there it just goes in the human's favor. Jeff finally reveals himself, drops his super crisis card, putting two centurion tokens on Galactica, but Wayne and Tom take care of them. Our dials start going down with Morale, Food, and Population at 4 (Fuel never got into the red). A few more crisis later, with Jeff trying to cause problems but the humans containing them and manage to jump to Kobol, losing a population on the way.

So humans win. We pretty much had it wrapped up once I outed Jeff, but it still felt a little tense. We went from one dial in the red to three in the red in what seemed like the blink of an eye. Having only played two games it makes me wonder, if the humans winning handily is still having 3 of 4 dials in the red, then close ones have to be real nail biters.

Anyway, fun game. Hoping to make this a monthly or otherwise semi-regular thing.

Corey

Friday, October 9, 2009

Where the hell have you been?

From the Dictionary of Life's Ironies:

Plan: (n) 1) A list of things that don't happen. 2) Existential proof that God finds your frustrations funny. 3) Job security for psychiatrists.

So after three weeks of football (my prime painting season), I had a total of 3 models painted. My test models of the paint scheme. I mainly painted them during week 1. Why you ask? Well, for week 2, my wife had an event for her school, so I was with Jocelyn. It was okay, I passed the time teaching her the words "touchdown!!" (in a high cheering voice) and "football..." (in a low growl).

Week 3 was the local art 7 wine festival (my wife loves going every year). This time was miserable because I was hot and hadn't slept well at all. Followed by a visit to the in-laws for dinner in the evening. With my niece stopping by in between.

This is also compounded by the fact that the 49ers don't seem to made of suck this year, so I find myself watching the niners games. Which means I really only paint during two of the football games, with liberal stops for daughter-time, food, and shower (ranked in that order of importance).

"But Corey, there's Monday Night Football. Perfect painting time!"

Yeah, it would be. Except Mer has enrolled in a Masters program. Guess what night classes are. . .


So yeah, last weekend I was on a "screw it, I'm painting all day today" binge. I got five models about 75% done. This is a far cry from last year when I'd get 12 models done over a day and a half. I blame myself, because after I assembled the models I said "egh, this shouldn't be hard. it's like 60ish models."

God was listening. And he has a twisted sense of humor.


Anyway, pics in the sunlight of my test models:



So, I like them. I intentionally kept the paint scheme simple. Or again, that was the Plan. I guess when you're painting different shades of black, you're not being simple. But I'm not painting eyes on them. I'm going to go with "they're all squinting." Really, I just don't think it adds anything.

The black clothing is Reaper's master series Pure Black, which gave a nice matte black. I then highlighted some places with Vallejo's Black Grey from the model color line of paints to provide a little depth. The boots, belt, and gear (canteens, pouches, etc) were painted with P3 Greatcoat Grey. The boots and gear were then hit with a smoke wash.

The gun was done with Vallejo Game Color black, which is a glossy black. I picked out details and the stock with the P3 Greatcoat Grey. I wanted the gun to have a very artificial feel, since these guys are from Mars, so I labored over what to paint the gunstock to make it look like a synthetic substance. Finally, wayne suggested just doing it the grey.

The armor plates were done with Vallejo's Burnt Cadmium Red from the Model Color line. It's my absolute favorite red. The skin was Vallejo's Dwarf flesh with a smoke wash. Finally any metal bits were Vallejo's Gunmetal Grey.

Like I said, a minimal effort paint job. Hopefully it'll be somewhere between "able to sell for a decent price" and "not going to drive Corey crazy painting it."

K, hopefully more to come before too long.

Monday, September 7, 2009

First game of BSG boardgame

Yeah, I know, I've owned the game for like a month and only now playing my first complete game. Anyway, it was a blast with a lucky hit by the Cylon player destroying Galactica's last reserve of fuel.

Was a three person game. I played Tigh, one person was Kara, and another played Baltar. Baltar was a Cylon from the very beginning, but he played really well. I actually found him out early on, when he and I were the only ones putting cards in and we had 3 negative cards. There were accusations and counter-accusations all over the place. Then after the sleeper agent phase, he used his Baltar ability to look at my cards, at which point I figured he wasn't the Cylon player.

Oh but it was a double cross on his part. He "wasted" his action to allay fears. And it worked, because I basically cost us the game. See, for most of the game I was both president and admiral because of a forced resignation crisis card. I kept drawing quorum cards and gained arrest warrant, which I then used on Kara. I over-thought it and didn't go with instinct, and so Kara spent a couple turns in the brig.

Then Baltar revealed, and damaged the FTL (next jump was to Kobol but we only had 1 fuel left). I bailed Kara out with my presidential pardon, but a cylon fleet dropped right on top of us. Kara fixed the FTL, and we were two spots awya from jumping. We could afford to lose the population, as it'd win us the game. Then Baltar played his super crisis, which activated the whole fleet if we didn't come up with a 24 between the two of us. We both played our entire hand and won with a 36, meaning only the base ship could shoot.

Rolls a 4, damaging Galactica. And then flips -1 fuel, bringing us to zero. Done and done.

Baltar played it really well, with only one slip which was more luck of the draw than anything else. Sadly, I failed two chances to spot the cylon. Very early on, I had a Quorum card that let me look at one of his two loyalty cards. I was gonna choose the bottom one (the one showing he was a cylon) but I changed and picked the top one at the very last second. D'oh.

Still a fun, fun game. Can't wait to play it again, actually.