More gaming, you ask? Isn't Kublacon over on Monday?
Well, yes. But I don't stop gaming until the Fat Man gets on the plane (and this year, not even then).
Waking up Monday was rough. Rougher than the post-Capt'n Morgan wakeup. Three nights in a row with 4 hours of sleep made the two nights with 6 hours seem like I slept in. Mer and I were literally dozing off while Jocelyn ran around the hotel room. But I got up and went down to get the coffee for the room, this time taking Manny & Jocelyn with me.
We did breakfast with everybody, including the minis coordinator and his friends. There we tried explaining Blood Bowl to my step-mom. Luckily, one of her daughters had moved to England so she understood the wackiness of "rugby with the forward pass."
From there we chatted about what to do next year, which was frankly new. Usually we're so done by Monday that next year isn't even on the radar. But we had all agreed to build new Guard armies and play them at Kublacon. So we decided to run a tournament, and as you can see, we don't believe in running things "Straight Up."
Breakfast done, we said our goodbyes to Trent, Darby, & their entourage. We packed up, checked out, and headed home. Manny & I stopped off at Game Kastle to unload the terrain while Mer & Scott took Jocelyn home and put her down. Both Mer and Jocelyn crashed for a good four hours while Manny, Scott, & I chatted.
After the women-folk woke, we did dinner at Armadillo Willy's. When we got home, we decided to play some Bloodbowl, since Scott had missed the event he'd been looking forward to. His Dwarves played Manny's Halfling on the Tzeentch Bowl pitch.
This about sums up the game:
On turn 4 of the second half, Manny was chanting "Pit-ty T-D, Pit-ty T-D"
By turn 6 of the second half, Manny was chanting "Make. It. Stop. Make. It. Stop."
As Manny said, one of the worst beatdowns he'd had in awhile. It was literally like Tzeentch had it in for him. For example:
On one drive, the roll on the Kick-Off table was Tzeentch letting people re-roll a reroll. People could use multiple team RRs. Manny had like 5 team RRs, so this would help him, right? Yeah, except when a Halfling went to dodge out (or pick up the ball, can't remember). He rolls a 1. Re-roll. Rolls a 1. Re-roll. Rolls a 1...
Yeah, Manny burned through 5 team Rerolls at once. I swear I thought he was gonna have a stroke.
Next kick-off result: magma burst. Every model on the table makes an unmodified Agi or be hit by magma (opponent rolls to break armor). Scott playing Dwarves had like 7 guys get hit. Manny only had 4 Halflings hit. Even the Treant managed to dodge.
Then came the armor: none of Scott's Dwarves got hurt, but 2 of Manny's Halflings were casualties and 2 were Stunned. It was hilarious...for me anyway.
So it's turn 8. Scott has scored (I think it's like 2-0 or 3-0 by this point), leaving Manny with one chance to throw the (halfling holding the) ball. Except Tzeentch changes the rules again: on a 4+ each team is allowed 3 GFIs. On a 3 or less, they're allowed only 1. Scott rolls a 3.
And of course Manny has a near perfect series of rolls: a 6 to pick up the ball, a 6 for the throw, a 6 for the Halfling landing, and a 6 for his first GFI. All of which brings him one square away from the endzone.
"Make. It. Stop."
"Make. It. Stop."
Right, so game #2. It's like 9:00pm at this time, so we know we're only going to get in half a game. It's Scott's Dwarves vs my Ogres on Thunder Bowl. No ref, special weapons are not ejected. But fouling and special weapons piss off the crowd who storm the field and stun a number of guys equal to your Crowd Frenzy rating. Plus you add the crowd frenzy to the kickoff, making storm the field more and more likely.
The first half is pretty uneventful (it's Dwarves vs Ogres, folks) save for a few things: on one kick off roll after my snotling scores the crowd throws in a chainsaw. Yup, a Dwarf with a chainsaw. Scott started protecting that guy more than he did the ball carrier. And I can see why: the chainsaw dwarf put my Ogre in the casualty box.
But the Dwarves failed to score and the half expired. We figured we'd set up, and roll on the kick off table then call it a night. I rolled up another chainsaw. This one too ended up on Scott's side of the field.
Greaaat...
Game Count: 14.5
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